WebCode apps: mobile learning peningkat keterampilan pemrograman web statis siswa Sekolah Menengah Kejuruan

Authors

  • Ade Roni Universitas Pendidikan Indonesia
  • Tuti Suartini Program Studi Pendidikan Teknologi dan Kejuruan, Sekolah Pascasarjana, Universitas Pendidikan Indonesia, Bandung, 40154, Indonesia
  • Suciati Program Studi Pendidikan Teknologi dan Kejuruan, Sekolah Pascasarjana, Universitas Pendidikan Indonesia, Bandung, 40154, Indonesia

DOI:

https://doi.org/10.66599/wp.v1i1.17

Keywords:

mobile learning, WebCode Apps, pemrograman web statis, Rekayasa Perangkat Lunak, SMK

Abstract

Purpose. Penelitian ini bertujuan mengembangkan serta mengevaluasi keefektifan WebCode Apps sebagai media mobile learning berbasis smartphone untuk meningkatkan keterampilan HTML, CSS, dan JavaScript siswa SMK. Metode.Penelitian menggunakan model research and development berbasis ADDIE yang dipadukan dengan kuasi-eksperimen pretest-posttest nonequivalent control group. Populasi penelitian adalah 108 peserta didik kelas XI RPL tahun ajaran 2025/2026 yang tersebar pada tiga kelas. Sampel ditentukan menggunakan teknik cluster sampling. Satu kelas ditetapkan sebagai kelas eksperimen, satu kelas sebagai kelas kontrol, dan satu kelas digunakan untuk uji coba instrumen serta uji keterbacaan media sebelum intervensi utama. Findings.Penetapan kelas eksperimen dan kontrol dilakukan melalui undian untuk menekan bias pemilihan kelas. Produk divalidasi oleh ahli materi, media, dan bahasa; kepraktisan diukur melalui respons guru dan siswa; efektivitas dianalisis melalui skor tes kognitif, rubrik praktik, N-Gain, uji beda, dan effect size. Practical Implications.Hasil penelitian menunjukkan WebCode Apps berada pada kategori sangat valid dan praktis serta menghasilkan peningkatan belajar yang lebih tinggi dibandingkan dengan kelas kontrol. Originality.Temuan ini mengindikasikan bahwa media mobile learning dengan editor kode, live preview, umpan balik otomatis, dan gamifikasi berpotensi memperkuat pembelajaran pemrograman web statis di SMK.

 

Purpose. This study aims to develop and evaluate the effectiveness of WebCode Apps as a smartphone-based mobile learning media to improve HTML, CSS, and JavaScript skills of vocational high school students. Method. The study used an ADDIE-based research and development model combined with a quasi-experimental pretest-posttest nonequivalent control group. The study population was 108 students of grade XI RPL in the 2025/2026 academic year spread across three classes. The sample was determined using a cluster sampling technique. One class was designated as the experimental class, one class as the control class, and one class was used for instrument trials and media readability tests before the main intervention. Findings. The determination of the experimental and control classes was carried out through a lottery to reduce bias in class selection. The product was validated by material, media, and language experts; practicality was measured through teacher and student responses; effectiveness was analyzed through cognitive test scores, practice rubrics, N-Gain, difference tests, and effect sizes. Practical Implications. The results showed that WebCode Apps were in the very valid and practical category and produced higher learning gains compared to the control class. Originality. These findings indicate that mobile learning media with code editors, live previews, automatic feedback, and gamification have the potential to strengthen static web programming learning in vocational schools.

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Published

2026-05-30

How to Cite

Ade Roni, Suartini, T., & Suciati. (2026). WebCode apps: mobile learning peningkat keterampilan pemrograman web statis siswa Sekolah Menengah Kejuruan. JURNAL VOCATIONAL EDUCATION POLICY, 1(1), 20–30. https://doi.org/10.66599/wp.v1i1.17

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